tag:blogger.com,1999:blog-4946916641850178817.post2286914809831999019..comments2024-01-29T18:11:40.469-08:00Comments on The RPG Consoler: Game #57: Might & Magic: Secret of the Inner Sanctum (NES) - Might Be Making ProgressZenic Reveriehttp://www.blogger.com/profile/16441583549326102945noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4946916641850178817.post-18331955786213058352016-06-15T20:46:34.218-07:002016-06-15T20:46:34.218-07:00Yeah, I remember Gates to Another World being real...Yeah, I remember Gates to Another World being really short if you knew where to go. There aren't as many game breaking fountains in this one, and progress seems a bit slower due to that not to mention the random encounters. I'm probably chasing down way more clues than is necessary to beat this.Zenic Reveriehttps://www.blogger.com/profile/16441583549326102945noreply@blogger.comtag:blogger.com,1999:blog-4946916641850178817.post-25981219757213873062016-05-31T19:12:23.568-07:002016-05-31T19:12:23.568-07:00All the Might & Magic RPGs have tons of sidequ...All the Might & Magic RPGs have tons of sidequests to pursue, optional areas of the world to visit, and optional dungeons to explore. The more stuff you do, the higher your final rating/score is when you beat the main quest.<br /><br />The main quest of MM1 is very short. It's roughly comparable to the main quest of Morrowind that way.Victarhttp://www.victarfanfics.comnoreply@blogger.com