tag:blogger.com,1999:blog-4946916641850178817.post9015937860628490033..comments2024-01-29T18:11:40.469-08:00Comments on The RPG Consoler: Game #71: Might and Magic III: Isles of Terra (SNES) - A Game Unwinding (Finished)Zenic Reveriehttp://www.blogger.com/profile/16441583549326102945noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-4946916641850178817.post-28906373099837586912021-12-16T08:16:32.972-08:002021-12-16T08:16:32.972-08:00This comment has been removed by a blog administrator.Giles Bhttps://www.gilesburt.com/noreply@blogger.comtag:blogger.com,1999:blog-4946916641850178817.post-53143865723203521472017-11-02T09:10:03.997-07:002017-11-02T09:10:03.997-07:00I don't know about plenty. There's still s...I don't know about plenty. There's still spattering of them throughout. I haven't counted for a clearer picture, but it feels like they dry up soon.Zenic Reveriehttps://www.blogger.com/profile/16441583549326102945noreply@blogger.comtag:blogger.com,1999:blog-4946916641850178817.post-49115179248000152292017-11-02T03:24:09.807-07:002017-11-02T03:24:09.807-07:00But with 32-bit the RTS ports started to appear! A...But with 32-bit the RTS ports started to appear! And I think there are still plenty CRPG ports.Torfkophttps://www.blogger.com/profile/10061896395171530480noreply@blogger.comtag:blogger.com,1999:blog-4946916641850178817.post-21583849268376266332017-09-18T06:24:42.430-07:002017-09-18T06:24:42.430-07:00IIRC the SNES one only knows to different sizes of...IIRC the SNES one only knows to different sizes of X: Large for full damage and small for little. You almost never get the small one in close range combat though, unless the enemy is resistent to physical attacks. So you'll only really notice when shooting enemies at range often.Khttps://zuckerlundzynismen.wordpress.com/noreply@blogger.comtag:blogger.com,1999:blog-4946916641850178817.post-79882267017821704472017-09-18T06:17:38.528-07:002017-09-18T06:17:38.528-07:00The hologram cards are indeed needed. The pod will...The hologram cards are indeed needed. The pod will send you away telling you so when you arrive with any less. The order can also be gotten by the heads in the pyramids, which spell out several of the passwords you need in the game.Khttps://zuckerlundzynismen.wordpress.com/noreply@blogger.comtag:blogger.com,1999:blog-4946916641850178817.post-8279905456018789532017-08-14T13:11:39.741-07:002017-08-14T13:11:39.741-07:00I don't remember a different size 'X',...I don't remember a different size 'X', but I may have just noticed since in most combats I killed enemies with a single hit. Yeah, that would have been a bit better, but I'd rather see the numbers as it were.Zenic Reveriehttps://www.blogger.com/profile/16441583549326102945noreply@blogger.comtag:blogger.com,1999:blog-4946916641850178817.post-73394041539773270062017-08-14T13:09:36.767-07:002017-08-14T13:09:36.767-07:00That makes more sense. The terminal asked for the ...That makes more sense. The terminal asked for the number sequence, never mentioning the hologram cards. I wonder if they were even necessary in this version. As mentioned in a previous post, there are no messages on walls, so unless a hint was from a statue or Moai head it doesn't exist in this version of the game.<br /><br />I've seen the TG-CD version in action, and it's more like the DOS version, so wouldn't be as bad. The SNES is just so much worse. They had two years between to implement it correctly, and cut a lot of corners to make it fit. Luckily, after the 16-bit era, there aren't as many ports. There comes a point where we go a whole gaming year without a console port, and then a game like Diablo pops up.<br /><br />I played U7 on SNES, although I don't recall it being that bad compared to when I played it on PC around the same time. I guess we'll see when we get there.Zenic Reveriehttps://www.blogger.com/profile/16441583549326102945noreply@blogger.comtag:blogger.com,1999:blog-4946916641850178817.post-6024805682562363192017-08-14T12:31:13.023-07:002017-08-14T12:31:13.023-07:00Also based on a comment you made on CRPGAddict: In...Also based on a comment you made on CRPGAddict: In the DOS version, when you make an attack, a splatter of blood appears over the enemy, and the splatter is bigger based on how much damage you're doing. So you don't get an exact number but you can see whether you're barely hurting the enemy or whether you're inflicting critical blows.<br /><br />I looked at a video of the SNES version and there's some kind of red X, but I don't know if that got bigger based on the damage? In the DOS version if you're doing a huge amount of damage the blood splatter is as large as the creature. You should take a look at a video of the PC version to see what it's like.Kurisuhttps://www.blogger.com/profile/00132568197501054206noreply@blogger.comtag:blogger.com,1999:blog-4946916641850178817.post-51472817051043908442017-08-14T11:57:51.931-07:002017-08-14T11:57:51.931-07:00The "passwords" you got from Greywind an...The "passwords" you got from Greywind and Blackwind are the order you have to put the six hologram sequencing cards in. You can also find the order written on a wall in the last area.<br /><br />I can't imagine playing this on SNES. I think you can make a good case for playing some of the earlier computer RPGs on consoles (especially in the NES era) but I think by this point the computers had passed them by too much. It's a shame you're going to have to play so many of them -- this is the main reason I included "port" as a potential criteria for skipping a game. I don't mind playing the original version of a game that later got an enhanced port or remake, but it always bothers me to play a downgrade port.<br /><br />I wonder what's left in terms of these kinds of games? I know Ultima VII is on there, which makes my heart heavy because I consider U7 to be one of the best RPGs ever made for any platform, but the SNES port is an utter travesty.Kurisuhttps://www.blogger.com/profile/00132568197501054206noreply@blogger.com