|A final score is strange to see in an RPG, but I suppose this indicates what quests I've completed|
|KTOW? Anyone have any idea what this might do?|
|I guess I went through these dungeons in the wrong order -- I forgot to return after becoming an Ultimate Adventurer|
|I guess this is just another level of access, but I was expecting a bit more to happen after I drank from it|
|A short cutscene showed an escape pod leaving Terra as we followed Sheltem and Corak|
|I'm not sure which shrines this was referring to|
|This terminal offered some additional information, but wouldn't accept any of the passwords I had... a secret for another time|
Combatant - The Might and Magic series, and this title is no exception, offers a very binary challenge. Fights are either too easy, or impossible. There's rarely any middle ground. Spells offered some variety, although it was difficult to gauge their effectiveness against each enemy. Once the right combinations of fountains were found though, all combat became trivial, and enemies rarely lingered long enough to enjoy their differences.
|The credits were found at a second terminal at the end of the hallway of terminators, and this is where I stopped the timer|
|Someone actually tested this game?!|
|This one didn't seem like much of a puzzle|
|Evidence that this game is less about the story, and more about the accomplishment|
|In the final map I found an interspacial tranport box that enabled the party to jump to any map -- still a horrible mess to play|
|The exposition that comes at the end details the whole story|
Overall, this is a great game, and I recommend everyone give it a shot (on DOS, or some other PC version). There is a lack of feedback, but that could be a version thing as well. I'm not even sure where I used the hologram cards, if I did, or why I needed all 6. I didn't even use those passwords from Swamp Town, although they probably would have been useful in other pyramids. Even though I've beaten the game, I'm still thinking about it, and that's a sign of a memorable experience.
I probably won't say the same thing of the next game, Ninja Boy 2. It's difficult to determine where in the timeline this might fall (before, after, or an aside to the SNES game), but it's another adventure with Jack and Ryu. This year has been a bit slow on gaming, but I feel with this completion the remaining titles won't seem so long.