|Can you spot all three hidden passages in the screen above?|
|Criminals will be criminals|
|Using gems has made finding my way much easier|
|Some rooms have multiple gold chests|
|Yes, I think... pride's bad, right?|
|Nope, I'm wrong. Apparently it's prideful to think I could cleanse my heart of pride...|
|Mysterious orb in a dungeon... here's an idea, let's touch it|
|Obvious or not? You decide|
|Is the word Love written on the ground or something?|
|That sleep sprite, oh my|
|A hidden room that seems to serve no purpose in Britain|
This virtue is complete as far as I can tell. I have the rune, the yellow stone, and I've attained partial Avatarhood. I still donate to beggars every now and then, but I don't think I need to.
|One way stairs lead outside through strange mechanics of space-time|
I'm not sure why, but I don't seem to be progressing in this virtue. It could have to do with me answering questions incorrectly, but some of them are either worded strangely or I'm confused on how English works. In any case, I'm not too worried. Related to this I've found the Book of Truth. This is one of the three principle items, but I'm unsure what use it has at this time.
|In a library?! That's shocking|
With the key, I unlocked a door that allowed me to explore some tunnels under Jhelom. The key is multi-use, which is realistically the only way the game could manage its extremely high price. The rune was easy to locate once I gained access to that area. I took a trip to the shrine and gained partial Avatarhood.
|Nostro tells me where to find the rune|
I managed to give enough of my life blood to the healers, and am ready to get partial Avatarhood for this virtue. I wasn't progressing very quickly, so I thought I'd need to give blood to every healer in the world. I'm pretty sure I didn't accomplish that. I think I tend to make things a little more complicated than necessary, although I find the thought of having to visit each place and give better than gaming the system and spilling all my blood at one healer.
|Some people have funny ideas of enjoyment|
I still haven't located the rune or stone, and still haven't reached an acceptable level for Avatarhood. I'm not really sure what can get me further. The rune is said to be in one of the castles, so I'll continue making my rounds through all locations with my new key. The stone is either located in another land (possibly near Cove) or in a solitary dungeon not connected to any other. This information was discovered after spending the night at Skara Brae where I was visited by a ghost.
|beyond the reach of man and horse... so, air travel or boat?|
Along with Honesty and Spirituality, this is one of the last virtues I need to build up and I'm not sure how. I haven't visited Yew since I received the key, so this may get wrapped up during my next session. I have no clue what Vorpal might have to say, but I don't expect much of a journey afterwards.
|I tried swapping Mariah for Shamino, but he's so weak|
Finally! Harvest time has come. I'm really not sure what the trigger is here, as the moons don't seem to matter. Eventually I noticed he was saying different things, so I just kept talking to him. He asked for my help in the harvest, and I found the rune in the field. Was just sitting there the whole time? I thought I searched, but possibly not. Since I already had a high enough virtue I easily gained Avatarhood once I had the rune in hand.
|What's the purpose of waiting all that time? What does that teach me about honor?|
I've somehow managed to gain enough in this virtue for Avatarhood, but have yet to locate the rune. I learned that it's supposed to be hiding in Paws. "In the moors behind a meadow." Why does this game plague me with description of land represented in glorious 8-bit tiles? Which tile is a moor and which is a meadow? I may just have to search every square. I picked up the black stone of Humility based on the advice of someone hiding out behind a locked door. I thought possibly there wasn't one since I can't imagine its use as it has no place on any of the three altars.
|Twin new moons to get the stone|
About half the time I spend on this game is in combat. The more I level, the more HP monsters have, and my damage output hasn't increase. I've taken some time to read through my spells though, and found the spell Blink allows me to escape without reducing my Valor. Also, Quick doubles my number of attacks. These two should allow me to speed through the rest of the dungeons.
|Tidbits of information haphazardly spread about the world|
|I've got my towel|
|I'm sorry, can you point me towards your local moor|
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