|One of the best NES landscapes I've seen|
I ended the previous post just before the class change. Taking the rat's tail to Bahamut turns my mages into wizards, and my black belt into a Grand Master. To all who voted for a Black Belt, you have my thanks, he really shined throughout this this last portion of the game.
Before heading back to the Volcano (yes that long ago), I visited the town that leads to the water temple. Here I picked up some level seven spells before stopping by the Oasis for a dip in the pool. Lacking a pool, I took stock of a caravan with all sorts of trinkets, but the merchant would only sell me a bottle.
|I feel like you're only here for my benefit|
|Heal everyone all the time!|
Kary was much more difficult than the Lich. Even with the extra levels, class advance, and magic items, she nearly killed a single party member. Well, I guess she wasn't all that difficult, but she doesn't seem to have the weakness to ice I thought she would.
|Come on Kili, are you sure you're casting that right?|
|Here I fought five, Tont just took one out before biting the dust|
The Water Fiend is a giant squid called the Kraken. As fearsome as he sounds, he was quite the pushover when I encountered him. Seriously, he basically just sat there for three rounds as Tont pummeled him into submission. Third orb lit, and we're making great progress.
|Know any other tricks?|
|Wait for it... LIGHT WARRIORS! Oh yeah...|
|How did this happen? Gioz had a Ribbon on!|
|Kili on the other hand...|
|Which one was the Temple of Fiends again?|
Combat is still challenging at this point, with many fights that teeter on the edge of uncertainty. My only complaint here is the tides can shift in a single turn and without warning.
|No damage... no spells... just death|
|Gioz: "Oh my god! They killed Kili!" Tont: "You bastards!"|
I head back for some advice from the 12 sages, and I'm at a loss to describe this plot twist. I have a vague memory of going to the past, but 2000 years? This time loop is a little confusing...
|So, he travels back, and waits, then travels back, then... what's the point?|
|Hmmm... I have a feeling it's around here somewhere, but I'm not stopping to ask directions|
|That ended badly|
|Yes! Nuke! Kili wants... no, not like that|
|Garland? Can't say I remember... oh wait, aren't you the guy we offed at the beginning?|
|No wait, that doesn't make sense. How is this a Time-Loop?|
|Leave some for Tont!|
|Tont comes in with the killing blow|
|I'm crumbling... crumbling... crumbling|
Session Time: 7h00m (Total Time: 18h00m)
For those interested, I ended at level 30. I remember once I played with a party of four fighters and to even stand a chance against Chaos without the Fast spell to double my damage, I had to reach max level. I'd guess this is about average party level.
Since it's Final Fantasy related, there's a charity marathon going on right now called Crystals for Life where they're playing through a number of Final Fantasy games in speedrun fashion. It ends tomorrow, but right now they're playing through Final Fantasy X and the finale is Final Fantasy VI. Please help them reach their goal of $30K to benefit the Juvenile Diabetes Research Foundation.
Speaking of speedrunning, I'm often most amazed at the level of planning that goes into one for an RPG. You'd think such a thing would consist of constant saving and luck manipulation, but some are just crazy enough to get it done in one go. There's such a run of Final Fantasy in under 4 hours. Enjoy, and I hope to get the rating post out tomorrow.