|Welcome new party|
I spent some time ensuring to get 17+ bonus points and focused on vitality. Even so, I still got a few levels where a character only gained a single hit point. I also went with an evil party because, well, ninjas. One thing different this time around was to only equip my first three characters. Since they're the only ones that can attack or be attacked, there's no reason to equip everyone from the start.
Before getting back into the thick of things though, I thought it best to peruse the manual a second time. Here are some interesting things I learned:
- With high bonus totals it's possible to create a Samurai from the get go, so I did.
- To erase the save data on the NES cartridge, you need to delete all characters, select delete character again, and confirm erasing all data. This restores the default party and resets the items at Boltac's.
- The manual confirms that a "good" party should leave friendly enemies alone, and "evil" should kill everything because, you know, gold.
- Characters out in the maze can lose their gold and equipment. It's a little ambiguous, but this may also apply to a party that is left out in the maze at full health.
|I'm sure it didn't help to have my weapon unequipped|
I noticed a decided lack of treasure sitting around. Chests are only gained after combat it seems, but not every combat will produce one. Pacpix has yet to fail disarming a trap, but he's only produced a single anointed mace, which sold for 15 gold, despite max luck. I've found several statues I'm not sure what to do with, but maybe there's a clue in the description.
|He's friendly, kill him, for the gold!|
|Since when do zombies paralyze?|
|Did I take the whole statue this time?|
Session Time: 4h30m (Total Time: 6h00m)