|Strangely never released in the US|
|Not exactly a helpful one either|
|Apparently 50 gems for each correct answer|
|A final riddle before the end of the game|
|My Inner Sanctum?|
|In case anyone is interested in carrying on the adventure (I'm not even sure this would work on the PAL SNES or SFC versions)|
Combatant - Combat was challenging, and remained deadly throughout the game. I think that's mostly due to the bugs that plague the NES port though. The number of spells available make strategies interesting; however, eventually there was a tipping point where most combat was a chore due to low rewards.
|This is the only combat where I felt adequately rewarded with a high level piece of equipment|
|Thanks to JVC for the game|
|How about a little more clarification on the main goal in the third installment?|
|I'm going to blame this guy for everything|
|Would a vault for items have been too hard?|
|I'm going to blame this guy for not properly crediting Masaharu Iwata for the music... unless I somehow missed his name in the credits roll, in which case I blame myself|
For a 60+ hour experience I expected something more from the story; however, I don't find myself disappointed in having played through to the end. It was fun deciphering all of the cryptic clues, even if I didn't manage all of them this playthrough. It has taught me to take more exact quotes in this style of game, as even the most innocuous adjective could potentially be key to solving a riddle. I'll continue to celebrate these open world games. I may be on the wrong platform to expect more, but I hope to find gems like this every now and then.
Up next is Defenders of Oasis for the Game Gear. I still have no way of streaming my 3DS, so I'm forced to painfully reproduce every screen in the game by hand for your viewing pleasure. I know nothing of the game except I believe it's a strategy RPG much like Warsong and Crystal Warriors. But first, we have to cut some garbage known as Ninja Taro. It seems to be a game based on the Rolan's Curse engine, but with even less weapon management or stats.