First, some bad news. The mapping software is going to take longer than I thought, and I'm still holding out hope that a better option will present itself. Mostly this is bad for me, as I'll have to stick with paper for now. It's turning out that the small prototype is slower than plain old paper and pencil.
Next, some more bad news. If you haven't noticed, I've stopped posting videos to YouTube. Honestly, they weren't getting a lot of attention, or generating interest in this blog, and they took a lot of time to push out in an organized fashion. If anyone wants to watch videos of previous playing they're available on the streaming page for at least a week.
Lastly, it was pointed out that "Making the Cut" comes off as confusing, so I'm going to change it. However, I haven't fully decided to what, so I have a new poll up. Help me decide on a name for the series of posts. Comment here to suggest more names (the theme is to keep the word 'cut' in the title). Currently I have:
- Cut Short
- Cut and Run
- Cut Down
- Below the Cut
- A Cut Below
- Ultima: Exodus
- Dungeon Explorer
- Dragon Warrior
Out of all of these though, the most reviled is Hydlide, which I had weighed as a 10 on the RPG scale, but after looking it over again, I'm fairly certain it falls short. I'll take a closer look at it after Exodus.
The remaining titles this year are a slew of action-RPGs with the most questioning being Dungeon Explorer. This game is described as similar to gauntlet, but with RPG elements. Lucky for me this TG-16 game (along with Ys) was released on the Wii Virtual Console, so I'm able to play it without the original system or game.
Also of note in 1989 we have the release of the Sega Genesis, TurboGrafx-16, and Game Boy. Even with the 2 year lead over the Super Nintendo, Sega struggles to over throw Nintendo's install base, and the SNES does just as well when it's finally released.
We see some CRPGs (well action-RPGs) released with the TG-16, which is rare for a new console; however, this was probably due to it being in production in Japan already. The Genesis does get out Phantasy Star II within the first 6 months, but I'm not sure how much this bolstered sales. Commercials for the system only showed action a slew of action and arcade style beat'em ups. One of the things that didn't interest me in the system was the lack of console RPGs. Now I'll finally get the chance to play through those games I missed out on.
Lastly, we have the Game Boy. This system probably went a long way to endear Nintendo to the millions of fans it had with the NES that followed them to the SNES. Being the first handheld game console it was a marvel for the time. True to form, Nintendo once again gets first mover advantage. Unfortunately, we won't see the first CRPG for the system until next year's games.
The name Atari still strikes fear in the hearts of Americans, and being priced at $100 more, the Lynx fails to compete with the Game Boy. We'll see other handhelds enter the market, but nothing has dethroned Nintendo as the leader here.