|Seems I lose a little faith each passing year|
And oh what a grind I had. Twenty hours is quite a commitment to grinding; I could have beaten Final Fantasy in the same time although it'd have taken more concentration. I questioned the time I spent when I noticed after changing classes I was only getting a single hit point per level. Seriously, after all the class changes, only ONE HP per level. At least characters retain their spells from previous classes.
|My beefed up party can still fall to a single powerful Tiltowait|
Spell distribution was the main reason I wanted to change classes continuously. A character who knows at least one spell at a given level will learn the other spells at that level even if they're not of a class that can learn magic. They won't learn higher level spells though, so the trick is to get to level 13 mage or cleric, and then switch to another class.
|My ninja deftly cuts the head off the ghost... wait what?|
First though, let's have some fun with my new powered up party and see if I can't gather up a few equipment enhancements. I'm tempted to rush off the deep end, but a couple more hours of treasure hunting couldn't hurt, right?
Session Time: 20h40m (Total Time: 43h00m)