Seems I lose a little faith each passing year |
And oh what a grind I had. Twenty hours is quite a commitment to grinding; I could have beaten Final Fantasy in the same time although it'd have taken more concentration. I questioned the time I spent when I noticed after changing classes I was only getting a single hit point per level. Seriously, after all the class changes, only ONE HP per level. At least characters retain their spells from previous classes.
My beefed up party can still fall to a single powerful Tiltowait |
Spell distribution was the main reason I wanted to change classes continuously. A character who knows at least one spell at a given level will learn the other spells at that level even if they're not of a class that can learn magic. They won't learn higher level spells though, so the trick is to get to level 13 mage or cleric, and then switch to another class.
My ninja deftly cuts the head off the ghost... wait what? |
First though, let's have some fun with my new powered up party and see if I can't gather up a few equipment enhancements. I'm tempted to rush off the deep end, but a couple more hours of treasure hunting couldn't hurt, right?
Session Time: 20h40m (Total Time: 43h00m)
Go forth and gather treasure! But be careful of teleport traps while doing so.
ReplyDeleteForgot about the traps. Looking at my ninja, he has 12 luck, but 18 agility. Not sure what I'd do if I don't even reach Werdna.
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